Summary
One player delivers a monologue that seeds a scene. Then another monologue seeds the next scene, and so on. Monologues usually get shorter as the set goes.
Example
Player A tells a childhood kitchen story; the group plays a scene from it. Player B gives a shorter monologue on a related idea; the group plays that. Repeat.
More Detail
Named after Armando Diaz. One person serves as monologist throughout the show, telling true personal stories based on audience suggestion. After each story (or partway through), actors perform scenes inspired by themes, images, or moments from the monologue. Pattern: monologue → scenes → monologue → scenes. Stories and scenes don’t have to literally match — pull emotional tone, specific details, or abstract connections.