Summary
Players perform a short scene for the audience. Then an audience volunteer is invited onstage and asked to retell the scene — from memory, in their own words, as they remember it. Players then perform the audience member’s version of the scene exactly as described, including any details they got wrong, scenes they invented, or moments they misremembered. The gap between what actually happened and what the audience member remembers is the game. Treats the audience member as a collaborator and rewards player flexibility.
Example
Original scene: two coworkers argue about a stapler. Audience retells: “So there were two… doctors? And one of them stole a stapler, I think, from the other’s desk, and then someone cried.” Players immediately perform the doctor version with the stolen stapler and the crying.