Summary
Classic five-part structure: opening, first beat of scenes, games, second beat of scenes, closing.
Example
Opening: group riffs a childhood kitchen. First beat: three scenes from that material. Games: short unrelated bits. Second beat: the same three scenes, deepened. Closing: group returns to the opening, transformed.
More Detail
Classic long-form structure. Begins with an opening game based on audience suggestion to establish themes. Then perform three separate scene “beats” (A, B, C scenes). Return to each scene twice more, exploring deeper each time. Scenes may connect thematically, through characters, or callbacks. Between scene beats, include “group games.” Structure: Opening → 1A, 1B, 1C → Group Game → 2A, 2B, 2C → Group Game → 3A, 3B, 3C. The magic happens when disparate scenes connect in unexpected ways by the end.