Summary

Two or more players perform a scene. At any moment, a player can pause mid-sentence, look at the audience, and say “Uh…” or “Um…” — and the audience shouts out a suggestion to complete the sentence. The player must take whatever suggestion they hear and keep going. The scene continues. This game literally hands the audience the next word and forces players to accept it without editing. Great for audience engagement and for training players to incorporate the unexpected without flinching.

Example

Player mid-scene: “The reason I came all this way is because I… uh…” Audience shouts “LOVE CHEESE!” Player: “…because I love cheese, and frankly, I thought you’d understand that about me.” Scene continues.