Summary

Two players begin a scene with a normal premise. The rule: every single line of dialogue must be a genuine question. Any player who makes a statement — even accidentally — is immediately out and replaced by someone from the group. The scene continues with the new player jumping in. Players should try to maintain scene logic and relationship within the constraint; this isn’t just verbal tennis. The game exposes how much of communication is declarative and trains players to find the question underneath what they want to say.

Example

“Did you just eat the last piece of cake?” “Was it yours?” “Isn’t everything in this house mine?” “Are you really going to make this about ownership again?” One player slips: “You always do this.” Out.